The Technology, Innovation, and Education (TIE) Program nurtures creative leaders in education toward researching and designing new technologies and media that promote powerful teaching and engaged learning.
TIE asks you to consider, “Who are the users, and what educational challenges are they grappling with?” — choosing the medium or technology that delivers the most effective learning experience for your specific goal. Technology is the means, not the mission, for harnessing innovation and creativity to improve educational outcomes for all learners.
Whether it’s a course on designing cutting-edge technologies, a practicum on large-scale distance learning, or a course on evaluating the impact of educational apps, we concentrate on the cognitive, affective, and social dimensions of learning, not on the bit rate.
Senior Lecturer Joe Blatt, faculty director
TIE is a one-year program for people from a wide variety of academic, professional, and personal backgrounds. No previous computer science or technology experience is required to apply to the program. The strengths of the program include:
- Cohort and Community – One of the biggest assets of the TIE program are your fellow students. You will join a remarkable cohort of passionate educators and creative thinkers of all ages from all around the world. You will also become part of the larger HGSE family, a supportive community that is dedicated to excellence, innovation, and equity in education.
- Internships and Field Work – TIE’s internship program connects you with organizations and entrepreneurs doing exciting work at the intersection of education and technology. Popular internship sites include WGBH, IBM Visualization and Behavior Group, Walden Media, the MIT Media Lab, the Boston Museum of Science, and many more.
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Curriculum Information
TIE examine cutting-edge technologies that bridge distance and time, the research behind them and the design that goes into them – but we always center on the cognitive, affective, and social dimensions of learning, not on hardware or fashion.
The curriculum is designed to be both comprehensive and customizable, bridging three critical areas: design, implementation, and research. The goal is to help you prepare for a dynamic leadership career in technology development, entrepreneurship, and policy; online, mobile, and social media design; research and evaluation; teaching and administration; or in any of the many other education and technology fields in which TIE graduates are now working.
Program Faculty
The faculty that TIE students most often work with include:
Fieldwork & Internships
Where Alumni Work
- Center for Applied Special Technology (CAST)
- Disney
- Edutopia
- Houghton Mifflin Harcourt
- LeapFrog Enterprises
- Microsoft
- MIT
- PBS Kids
- Sesame Workshop
- Schools and school systems all over the world
Alumni & Student Profiles
TIE graduates are leaders in the creative development of education and technology. They launch start-ups that are part of the entrepreneurial wave driving educational innovation today. They design games and build apps that teach reading and math concepts to schoolchildren in Latin America. They evaluate new products and conduct the research that will inform the next generation of educational technology. They lead the integration of technology into teaching at every level of school, in workplaces, hospitals, and government offices. And they produce TV programs and interactive websites that provide informal learning to kids and their families, teens and their peers, and teachers and other professionals.
Be the Upstander
An alum-created app helps educators address microaggression.
Building a Learning Experience: Dalia Abbas, TIE’19
The Intellectual Contribution Award recipient for Technology, Innovation, and Education reflects on her time at HGSE and looks toward the future.